Blister Ammunition (Moderate)
Ammunition any
Activate ◆ (manipulate)
Blister ammunition is loaded with alchemically processed irritants, such as pollen, pepper, and formic acid. A creature hit by activated blister ammunition must attempt a DC 28 fortitude save or begin to itch uncontrollably for 6 rounds in addition to damage the attack normally deals. On a critical hit, increase the Fortitude DC by 2 (DC 30 fortitude), and the target is Dazzled for 1 round. For the duration, each time the target attempts a concentrate action, it must attempt a DC 8 flat, losing the action on a failure. An affected creature can use a single Interact action to scratch and sneeze, allowing it to automatically pass the flat check. The effect ends early once an affected creature spends 3 Interact actions scratching and sneezing. These Interact actions don't need to be consecutive.
Traits
Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren't magical and don't radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.