Burn out of Time

◆◆CommonRemaster

An impossible amount of energy blazes in a sphere above you before compressing itself into your weapon. Strike one creature. The Strike deals an additional 3d8 spirit damage and 3d8 void damage. If the creature is reduced to 0 Hit Points, it's immediately killed and reduced to ash, not in the present, but in the recent past, erasing the consequences of their recent actions.

If a creature died within the last round as a result of the incinerated target's actions, that creature is returned to life with 5d8 healing Hit Points at the location that it died as its death is retroactively undone.

Traits

Spirit

Effects with this trait can affect creatures with spiritual essence and might deal spirit damage. A creature with this trait is defined by its spiritual essence. Spirit creatures often lack a material form.

Transcendence

Transcendence channels the might of an exemplar's divine spark through one of their ikons to surpass the mortal and enact a miraculous deed. Each ikon has an action with the transcendence trait, and using it is called Sparking Transcendence. To use the action, your divine spark must be empowering that ikon and you must have the ikon ready to use (typically holding a weapon ikon or wearing a worn ikon). Immediately after you Spark Transcendence, your divine spark is forcefully ejected from that ikon, coming to rest in another ikon of your choice. You can Spark Transcendence only once each round. As it comes from your divine spark, a transcendence action has the divine trait.

Void

Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.