Clay Sphere (Greater)

Level 6225 gpHeldBulk LUncommonRemaster

This dry clay ball becomes malleable when activated, shifting into a variety of forms. The spell attack roll of any spell cast by Activating this item is +10 and the spell DC 20.

  • Armor You gain resistance 5 to precision damage and a +2 item bonus to saving throws against effects with the morph or polymorph traits.
  • Weapon After you cast a morph or polymorph spell by activating the clay sphere , the weapon becomes malleable, shifting its form to your whims. Your Strikes with the affixed weapon have the versatile bludgeoning, versatile piercing, and versatile slashing trait for 1 minute. Until the end of your next turn, Strikes with the affixed weapon have their damage dice increase by one step. Effect: Clay Sphere - Armor

Effect: Clay Sphere - Weapon


Activate Cast a Spell

Effect You cast Gouging Claw.


Activate Cast a Spell

Frequency once per day

Effect You cast Enlarge.

Traits

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Spellheart

Spellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to Affix a Talisman. The limit of one talisman per item remains—an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. Crafting a spellheart requires the spells the spellheart can cast. For example, a major five-feather wreath requires air walk, gale blast, and wall of wind.