Crimson Godsblood Serum (Greater)

Level 185,000 gpConsumableBulk LRareRemaster

Activate (manipulate)


Though it contains but a tiny drop of Gorum's blood, drinking this thick, swirling potion fills the user with divine wrath and resilience. While under the effect of the potion, you gain a +4 status bonus to physical damage rolls for 1 minute.

Effect: Crimson Godsblood Serum

The first time during that minute you're reduced to 0 Hit Points but not immediately killed, you avoid being knocked out, regain (6d8+20) healing Hit Points, and become Confused for 1 round, and your Wounded condition increases by 1.

Traits

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Potion

A potion is a magical liquid activated when you drink it.