Curse of Creeping Ashes
Your body is slowly being consumed by the fires of your internal power, purifying you with each passing day. You are occasionally wracked with dry, wheezing coughs, and wherever you go you leave behind a fine trace of ash that falls from your body.
Cursebound 1 You gain weakness 2 to fire damage. Any immunity or resistance you have to fire is suppressed.
Cursebound 2 Swirling ash imposes a -2 circumstance penalty to ranged attack rolls you make.
Cursebound 3 Your weakness to fire damage is equal to 5 + your level.
Cursebound 4 You take a –10-foot status penalty to all your Speeds as your limbs begin to crumble like ash.
Traits
A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.
This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.
Effects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.
This indicates abilities from the oracle class.