Curse of Turbulent Moments
Time passes differently for you than for everyone else. You experience fluxes that might manifest as minor day-to-day changes in your apparent age, such as a gray lock of hair or a disappearing wrinkle, or as occasional ghostly temporal afterimages that slightly trail your movement. As you become more affected by your curse, time's passage becomes more disjointed for you, making it difficult for you to react to the quick actions of others. You take a status penalty to your AC against attacks made against you from reactions or free actions and a status penalty to saving throws against effects that would make you Fatigued or Slowed equal to your cursebound value.
Traits
A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.
This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.
This indicates abilities from the oracle class.