Dive of the Divine

Level 16class◆◆CommonRemaster

Prerequisites Mortal Herald Dedication; fly Speed of at least 20 feet

Requirements You are at least 20 feet above the ground.

Requirements You are at least 20 feet above the ground.


You dive from the sky, bringing down the might of the divine with you. You Fly straight down, landing safely in the nearest unoccupied space directly below you. When you land, all creatures in a 10-foot emanation take scaling d10 spirit damage (type:fortitude save against the higher of your class DC or spell DC). On a failure, the target is pushed 5 feet (or 10 feet on a critical failure).

At 20th level, the spirit damage increases to 10d10.

Traits

Archetype

This feat belongs to an archetype.

Divine

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Sanctified

If you are holy or unholy, your sanctified actions and spells gain the same trait.