Echoing Channel

Level 18classCommonRemaster

Prerequisites Embodiment of Balance or Cleric

Animist When you channel the powers of life and death, your apparition absorbs and enhances the spiritual energy, carrying it to a nearby ally.

Cleric When you pull forth vitality or void energy, you also create a smaller pocket of that energy.


If the next action you use is to cast a 2-action Harm or Heal to heal or damage a single creature, choose one additional creature in range. Target that creature with a 1-action version of the same spell. This spell is the same rank as the 2-action harm or heal you cast and doesn't cost another spell slot.

Traits

Animist

This indicates abilities from the animist class.

Cleric

This indicates abilities from the cleric class.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Spellshape

Spellshape actions tweak the properties of your spells. You must use a spellshape action directly before casting the spell you want to alter. If you use any action (including free actions and reactions) other than casting a spell directly after, you waste the benefits of the spellshape action. The benefit is also lost if your turn ends before you cast the spell. Any additional effects added by a spellshape action are part of the spell's effect, not of the spellshape action itself.