Empyreal Aura

Level 20classCommonLegacy

Prerequisites Knight Vigilant Dedication; legendary in Religion

As an ultimate foe of evil and protector of the innocent, your very presence is a ward against evil. Each evil creature within 30-foot emanation of you at the end of your turn must succeed at a will save against the higher of your class DC or spell DC or else become Slowed 1 (Slowed 2 on a critical failure). On a successful save, the creature is temporarily immune for 10 minutes.

Traits

Archetype

This feat belongs to an archetype.

Aura

An aura is an emanation that continually ebbs out from you, affecting creatures within a certain radius. Aura can also refer to the magical signature of an item.