Faith Tattoo (Major)

Level 121,700 gpWornBulk CommonRemaster

Prerequisites worshipper of a deity


You have marked your body to show your devotion to a deity. This tattoo could be the deity's religious symbol, another image that evokes that deity, or another mark you gained through your devotion. The tattoo serves as a silver religious symbol of the deity. Provided you keep the tattoo uncovered, you need not wield it to gain that benefit.

When you get the tattoo and aren't sanctified, you can choose to sanctify yourself to your deity.

If you cease meeting the prerequisites, the tattoo fades, and you lose its benefits until you perform an Atone ritual and meet the prerequisites thereafter.

Activate Cast a Spell

Frequency once per day


Effect The tattoo casts a 5th-rank Harm, Heal, or the 5th-rank spell from your deity's cleric spells. You can choose harm or heal only in accord with the deity's divine font. If the deity allows either spell, choose one the tattoo can cast when you receive the tattoo. The DC for any of these spells is 30.

Traits

Divine

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Invested

A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Tattoo

A tattoo is a type of item that is drawn or cut into a creature's skin and usually takes the form of images or symbols.