Four-Armed Aspect
Frequency 1/day
Frequency once per day
You intone vows to shoulder others' pains; in response, your torso sprouts an additional pair of arms to help you bear those burdens. For the following minute, you can carry 3 more Bulk than normal before becoming encumbered and up to a maximum of 6 more Bulk. You can also use these arms as free hands to perform only the following actions or activities: Disarm, Grapple, Shove, and Trip. After this minute or when you become Unconscious, whichever comes first, these additional arms fade away.
Traits
Effects that slightly alter a creature's form have the morph trait. Any Strikes specifically granted by a morph effect are magical. You can be affected by multiple morph spells at once, but if you morph the same body part more than once, the second morph effect attempts to counteract the first (in the same manner as two polymorph effects, described in that trait). Your morph effects might also end if you are polymorphed and the polymorph effect invalidates or overrides your morph effect. The GM determines which morph effects can be used together and which can't.
This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to primal magic.