Healer's Halo

Level 5ancestryCommonLegacy

Prerequisites Halo

Trigger You or allies within 30 feet recover Hit Points while your Halo is active.

Trigger You or allies within 30 feet recover Hit Points while your Halo is active.


Your halo can enhance positive energy. Creatures who have recovered Hit Points from a positive healing effect recover an additional 1d6 healing Hit Points. Creatures who benefit from this power become temporarily immune to its effect for the next 10 minutes.

Traits

Nephilim

A creature with this trait has the nephilim versatile heritage. Nephilim are planar scions descended from immortal beings from other planes. An ability with this trait can be used or selected only by nephilim.