Impassable Wall Stance
Prerequisites Reactive Strike
You refuse to let foes past your guard. As long as you are in this stance, when you critically hit with an Reactive Strike triggered by a move action, you disrupt that move action.
Traits
This indicates abilities from the champion class.
This indicates abilities from the fighter class.
A stance is a general combat strategy that you enter by using an action with the stance trait, and that you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you enter a new stance, whichever comes first. After you use an action with the stance trait, you can't use another one for 1 round. You can enter or be in a stance only in encounter mode.