Invoke the Elements
Prerequisites Brine May, Snow May, Veil May, or Virga May
Frequency 1/day
Feats requiring Invoke the Elements
Frequency once per day
You summon an aura of shimmering heat, flurrying snow, crashing waves, or swirling wind and lightning.
For 1 minute, you gain Concealment against creatures more than 5 feet away, and any creature that ends its turn within 5 feet of you suffers scaling d12 a scaling amount damage (reflex save using your class DC or spell DC, whichever is higher).
At 13th and 17th level, this damage increases by 1d12.
A veil may changeling deals fire damage, a snow may changeling deals cold damage, a brine may changeling deals bludgeoning damage and the effect gains the water trait, and a virga may changeling deals electricity damage.
Traits
A creature with this trait has the changeling versatile heritage. Changelings are the children of hags and members of other humanoid ancestries. An ability with this trait can be used or selected only by changelings.
This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to primal magic.