Liberating Dive

Level 14
FeatUncommonRemaster
Type class

You sprout wings with steel feathers, resembling those of the celestial Talmandor. With a powerful flap, the wings propel you across the battlefield, slicing foes and restraints along your path. Until the end of your turn, you gain a fly Speed equal to your land Speed or 40 feet, whichever is greater. You then Fly up to your Speed, and this movement doesn't trigger reactions.

Choose one foe and one ally you're adjacent to at any point during this movement. Using one wing's sharpened edge, you can use a 1-action Elemental Blast as a melee Strike using the metal element against the foe. With the other wing, you can help the ally break free of an effect grabbing, restraining, immobilizing, or paralyzing them; they either attempt a new save against one such effect that allows a save, or they attempt to Escape as a free action. The ally can use your impulse attack modifier in place of their unarmed attack modifier or skill check modifier.