Maul
Level 03 gpWeaponBulk 2CommonRemaster
1d12B·Martial·Hammer·Two-handed
Mauls are massive warhammers that must be swung with two hands.
Traits
Shove
You can use this weapon to Shove with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Shove using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.
Critical Specialization (hammer)
The target is knocked prone.