Name Drop

CommonRemaster

Trigger You fail or critically fail a Deception, Diplomacy, Intimidation, or Society check

Frequency once per day;

Trigger You fail or critically fail a Deception, Diplomacy, Intimidation, or Society check


Effect Reroll the skill check. You must use the second result, even if it's worse.

Traits

Auditory

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.

Fortune

A fortune effect beneficially alters how you roll your dice. You can never have more than one fortune effect alter a single roll. If multiple fortune effects would apply, you have to pick which to use. If a fortune effect and a misfortune effect would apply to the same roll, the two cancel each other out, and you roll normally.