Numbing Tonic (Major)

Level 161,400 gpConsumableBulk LCommonRemaster

Activate (manipulate)


Numbing tonic makes it easier to push through the pain of battle and shrug off otherwise debilitating blows. You gain 20 temporary Hit Points when you drink the elixir, and again at the start of each of your turns for 1 minute.

Effect: Numbing Tonic

Traits

Alchemical

Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren't magical and don't radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Elixir

Elixirs are alchemical liquids that are used by drinking them.