One-Hour Flower

Level 14 gpConsumableBulk RareRemaster

Activate (manipulate)


Popular with lovers, decorators, and sports fans, the seeds of these ephemeral plants grow and bloom immediately into flowers when placed in any warm environment, including a cup of dirt, a bowl of warm water, and a tightly clenched hand. The color of these flowers varies, but each has an internal glow that sheds bright light in a 30-foot radius. The radius of this light shrinks by 10 feet every 20 minutes. At the end of an hour, the plant disintegrates, leaving only a vaguely pleasant scent in the air.

Traits

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.