Paired Link

Level 4classCommonRemaster

Feats requiring Paired Link

You break a trinket, such as a lodestone or jade pendant, in two, creating a sympathetic link between the halves that bridges distance. During your daily preparations, you perform a short ceremony where you gift one of the two halves to a willing ally. On that ally, you can cast spells and use thaumaturge abilities targeting your paired ally as though you are adjacent to each other, and the ally can cast spells targeting you in the same way. These effects last as long as you and the ally have their half; if either half leaves either of your possessions for even a moment, or if you establish a link with a new ally during your next daily preparations, the link breaks.

Traits

Esoterica

The esoterica trait is present in many thaumaturge feats and class features that incorporate the various talismans, supernatural trinkets, and other objects you carry with you. Abilities that have the esoterica trait require you to be in possession of your esoterica to use them. Normally, you're assumed to always have your esoterica with you, but in some rare circumstances, you might either not have them on hand or have your gear stripped from you.

Fortune

A fortune effect beneficially alters how you roll your dice. You can never have more than one fortune effect alter a single roll. If multiple fortune effects would apply, you have to pick which to use. If a fortune effect and a misfortune effect would apply to the same roll, the two cancel each other out, and you roll normally.

Occult

This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to occult magic.

Thaumaturge

This indicates abilities from the thaumaturge class.