Raise Island
Prerequisites born of the bones of the earth or restless as the tide
Frequency 1/PT1H
Frequency once per hour
You churn the sea and fish up stone so your enemies together can receive their punishment. Each enemy in a 30-foot emanation must succeed at a fortitude save against your class DC or be swept up to 15 feet to another location of your choice within the affected area and become Off-Guard until the start of your next turn. Then, if you're on a surface, a pillar of earth rises underneath you and lasts for 1 minute. The pillar is 10 feet tall, and its surface includes your space and a 5-foot emanation around you. After the pillar rises, you can attempt a melee Strike against one enemy in reach.
Traits
An action with this trait requires a degree of mental concentration and discipline.
This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.
This indicates abilities from the exemplar class.