Restorative Handwraps

Level 5150 gpWeaponBulk CommonRemaster

1d6S·Unarmed·Brawling

Runes +1, striking

Glowing runes cover these +1 striking handwraps of mighty blows . When you critically hit an enemy with a Strike as part of a Flurry of Blows, you can regain 4 Hit Points. This is a healing vitality effect. The handwraps can heal you only once every 10 minutes.

Traits

Invested

A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Critical Specialization (brawling)

The target must succeed at a Fortitude save against your class DC or be slowed 1 until the end of your next turn.