Sanctified Beans
Activate ◆◆ (manipulate)
These roasted soybeans are blessed by a priest to ward against all various forms of otherworldly influence, but are most effective against incorporeal evils, such as wraiths or path maidens. They can be safely eaten by living creatures and taste delicious when paired with rice wine. When you activate this item, choose an adjacent square to exhale into. You fill that square with soothing vapors that harm any fiend, fey, ghost, spirit, or undead creature that ends their turn in that square for the next minute, causing them to take (4d8+4) spirit damage (DC 28 will save). An incorporeal creature that takes this damage must also attempt a DC 28 fortitude save to resist being affected as follows.
Critical Success The creature is unaffected.
Success The creature becomes Off-Guard until the start of your next turn.
Failure The creature becomes Slowed 1 for 1 round.
Critical Failure The creature becomes Stunned 1 and is then slowed 1 for 1 round after the stun effect ends.
Traits
An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.
Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Effects with this trait heal living creatures with energy from the Forge of Creation, deal vitality energy damage to undead, or manipulate vitality energy.