Shadowplay
Requirements Your last action was a melee Strike that damaged your opponent.
Requirements Your last action was a melee Strike that damaged your opponent.
As your blow lands, you detach from your shadow to get the drop on your enemy. You attempt to Tumble through the opponent's space, with a +2 circumstance bonus to the Acrobatics check. If you succeed, your shadow rises up from the ground, flanking your opponent until the beginning of your next turn.
Traits
Effects and magic items with this trait involve false sensory stimuli.
This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to occult magic.
This magic involves shadows or the energy of the Netherworld.
Small people native to the Netherworld. Immigrated to Golarion after Earthfall.