Siege Celerity

Level 6classCommonRemaster

Prerequisites Munitions Master Dedication

Trigger Your turn begins.

Trigger Your turn begins.


You push yourself and your light mortar beyond your limits. You are Quickened for this turn. You can use the extra action to Load or Launch your light mortar. This doesn't allow you bypass the normal limit of one Launch per round.

Traits

Archetype

This feat belongs to an archetype.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Unstable

Unstable actions rely on experimental functions of your innovation that even you can't fully predict. After an unstable action is used on an innovation, using another one is dangerous.