Siege Celerity
Prerequisites Munitions Master Dedication
Trigger Your turn begins.
Trigger Your turn begins.
You push yourself and your light mortar beyond your limits. You are Quickened for this turn. You can use the extra action to Load or Launch your light mortar. This doesn't allow you bypass the normal limit of one Launch per round.
Traits
This feat belongs to an archetype.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
Unstable actions rely on experimental functions of your innovation that even you can't fully predict. After an unstable action is used on an innovation, using another one is dangerous.