Sonic Strafe
Requirements You currently have a fly Speed.
You can now achieve such flight speeds that your passage splits the very air. Fly twice. Any creature that is adjacent to you at any point during your movement takes 10d6 sonic damage (fortitude save against your class DC). On a critical failure, the creature is also Deafened for 1 hour.
Traits
Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a connection to magical air.
This feat belongs to an archetype.
An effect with the sonic trait functions only if it makes sound, meaning it has no effect in an area of silence or in a vacuum. This is different from an auditory spell, which is effective only if the target can hear it. A sonic effect might deal sonic damage.