Sonic Tuning Mace

Level 9700 gpWeaponBulk CommonLegacy

1d4B·Simple·Club·One-handed

Runes +1, striking, thundering

This +1 striking thundering light mace has twin tips, perfectly spaced to resonate when striking foes.


Activate ◆◆ command, Interact

Frequency once per day


Effect You tap the tuning mace against a nearby surface to cast 4th-rank Noise Blast with a DC of 25.

Traits

Agile

The multiple attack penalty you take with this weapon on the second attack on your turn is -4 instead of -5, and -8 instead of -10 on the third and subsequent attacks in the turn.

Finesse

You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Shove

You can use this weapon to Shove with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Shove using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.

Sonic

An effect with the sonic trait functions only if it makes sound, meaning it has no effect in an area of silence or in a vacuum. This is different from an auditory spell, which is effective only if the target can hear it. A sonic effect might deal sonic damage.

Critical Specialization (club)

You knock the target up to 10 feet away from you. This is forced movement.