Spirits' Interference
Level 6class◆CommonRemaster
Prerequisites spirit instinct
You call forth protective spirits to ward off ranged attacks. Until your rage ends, anyone making a ranged attack against you must succeed at a DC 5 flat or the attack misses with no effect.
Traits
Barbarian
This indicates abilities from the barbarian class.
Divine
This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.
Rage
You must be raging to use abilities with the rage trait, and they end automatically when you stop raging.