Staff of Providence (Major)
1d4B(1d8 two-handed)·Simple·Club·One or two-handed
A large, stylized symbol of an eye adorns the top of this wooden staff, representing the watchful eye of the divine powers. The bearer of the staff can guide and protect, seeing bounties and tragedies that could befall them in the future. When wielding this staff, you gain a +1 item bonus to Survival checks to Sense Direction or Subsist and to Religion checks to Recall Knowledge.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- •Cantrip Guidance
- •1st Bless, Create Water
- •2nd Augury, Create Food, See the Unseen, Status
- •3rd Safe Passage, Wanderer's Guide
- •4th Cleanse Affliction, Dispelling Globe, Status
- •5th Dispelling Globe, Scouting Eye, See the Unseen
- •6th Dispelling Globe, Scintillating Safeguard, Truesight
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Traits
Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
This magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.
This weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.
You knock the target up to 10 feet away from you. This is forced movement.