Sustain an Effect
CommonRemaster
You Sustain one effect with a sustained duration while moving at half speed. Most such effects can be sustained for 10 minutes, though some specify they can be sustained for a different duration. Sustaining an effect that requires making complex decisions, such as Spiritual Armament, can make you Fatigued, as determined by the GM.
Traits
Concentrate
An action with this trait requires a degree of mental concentration and discipline.
Exploration
An activity with this trait takes more than a turn to use, and can usually be used only during exploration mode.