Throw and Catch

Level 18class◆◆◆CommonRemaster

Prerequisites Warshard Warrior Dedication

Requirements You are wielding a melee warshard weapon.

Requirements You are wielding a melee warshard weapon.


You hurl your warshard weapon at an opponent, even though the weapon isn't designed to be thrown. Spend a Mythic Point. Your weapon gains the thrown trait with a range increment of 40 feet; if your weapon already has the thrown trait, increase its range increment by 40 feet. Make a ranged Strike at mythic proficiency at an opponent within range. For this ranged Strike, apply your full Strength modifier to the damage, as if it were a melee Strike. After the Strike resolves, the weapon flies back to your hand, and you can then attempt a melee Strike (at your normal proficiency, not mythic proficiency) against a target in reach of your weapon. Both attacks count toward your multiple attack penalty, but the penalty doesn't increase until after you've made both attacks.

Traits

Mythic

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling. Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons. Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities. Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.