Vigorous Victor

Level 16classCommonRemaster

Long years of success have not only shown you where your limits lie, they've expanded them. You gain a +2 circumstance bonus to saving throws against effects that would cause you to become Drained, Enfeebled, Fatigued, Sickened, or Slowed. Whenever you attempt such a save, you can spend a Mythic Point do so at mythic proficiency. The bonus increases to +3 at 18th level.

Traits

Mythic

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling. Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons. Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities. Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.