Wand of Rolling Flames (5th-Rank)

Level 122,000 gpConsumableBulk LCommonRemaster

The luminous design of red-orange cracks on this black obsidian wand suggests cooling lava.

Activate Cast a Spell

Frequency once per day, plus overcharge


Effect You cast 5th-rank Floating Flame. If you create the flame on the ground, the ground in the sphere's square and all adjacent squares are coated in rolling flames until the start of your next turn. These are difficult terrain and hazardous terrain. A creature that moves on the ground takes 4 fire damage for every square of rolling flames it moves into. If a creature in the flames doesn't move on its turn, it takes the damage for each of the squares it's in at the end of its turn. The first time you Sustain the Spell each round, the sphere creates rolling flames again in its new location (or the same location if you chose not to move it), provided it's on the ground.


Craft Requirements Supply a casting of floating flame of the appropriate rank.

Traits

Fire

Effects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Wand

A wand contains a single spell which you can cast once per day.