Wave Dashes Rocks
Requirements You have a creature Grabbed or Restrained.
Requirements You have a creature Grabbed or Restrained.
You slam an unlucky foe with the tremendous power of a plunging wave. Make a melee Strike against the required creature, after which they are no longer grabbed or restrained by you. This Strike must be made with an unarmed attack or a monk weapon. If you deal damage with this Strike, the target is knocked Prone and is Clumsy 1 and Enfeebled 1 until the end of its next turn.
Traits
Abilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.
Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a connection to magical water.