Windborne Shove
Prerequisites guardian's Calling
The hero-god of phalanxes and winds, grand Konebrys, led a force of dozens against an army of thousands. They gathered their soldiers in tight ranks, then marched against the wind to take the enemy by surprise. When a gust pushed the foes back, they struck their victorious blow.
You emulate Konebrys's tactics in pushing small forces against mighty foes. Whenever you are adjacent to an ally, creatures that attempt to Tumble Through your space take a –2 circumstance penalty to their Acrobatics check.
When you critically succeed on a melee Strike against an enemy, you can immediately attempt to Shove your target as a free action. You can spend a Mythic Point on this Shove attempt to do so at mythic proficiency.
Traits
Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling. Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons. Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities. Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.