Zombie Staff (Greater)
1d4B(1d8 two-handed)·Simple·Club·One or two-handed
A zombie staff is etched with the rotting visage of an undead humanoid grimacing in terror and dismay carved atop it. The staff's summon undead spells can summon only undead that have flesh and an Intelligence modifier of –4 or lower.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list. If you cast summon undead , you can also cast protect companion on the resulting minion as a free action.
- •Cantrip Protect Companion
- •1st Necromancer's Generosity, Summon Undead
- •2nd Final Sacrifice, Summon Undead
- •3rd Bind Undead, Necromancer's Generosity, Summon Undead
- •4th Final Sacrifice, Summon Undead, Talking Corpse
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Traits
Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
This magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.
This weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.
You knock the target up to 10 feet away from you. This is forced movement.