Archis Peers (1-2)

Level 1
Creature· evilUniqueMediumLegacy
AC 16
HP 18
Speed 25 ft.
Fort +4
Ref +8
Will +6
Perc +6
Size Medium
Unique
evilhumanhumanoidlawful
Languages common, kelish
Skills acrobatics +6, stealth +6, deception +5, diplomacy +5, society +5, athletics +3
Recall Knowledge society DC 25

Attacks

Melee Kukri +6/+2/-2(agile, trip)
Damage: 1d6+3 piercing
Melee Fist +6/+2/-2(agile, unarmed)
Damage: 1d4+3 bludgeoning

Abilities

Eluding Strikedefensive

Trigger A creature targets Archis with a melee attack and Archis can see the attacker Effect Archis dodges out of the way, gaining a +1 circumstance bonus to AC against the triggering attack. If the attack misses, Archis makes a melee Strike against that creature. This Strike doesn't count toward Archis' multiple attack penalty, and his multiple attack penalty doesn't apply to this Strike.

Sneak Attackoffensive

Archis Peers deals 1d6 extra precision damage to Off-Guard creatures.

Traits

Evil
Lawful