Arms of Balance (Ranya Shibhatesh)

Level 15
Creature· humanUncommonMediumLegacy
AC 35
HP 300
Speed 45 ft.
Fort +27
Ref +27
Will +27
Perc +27
Size Medium
Uncommon
Spells
Focus Spells (DC 34, attack +26)
Languages goblin, taldane, tien
Skills athletics +30, acrobatics +29, performance +26
Recall Knowledge society DC 36

Attacks

Melee Fist +27/+23/+19(agile, magical, unarmed)
Damage: 3d6+13 bludgeoning + 1d6 electricity
Melee Tornado Lunge +27/+23/+19(agile, reach 10 ft., unarmed)
Damage: 3d8+13 bludgeoning + 1d6 electricity
Effect: improved knockdown
Ranged Wind Crash +27/+23/+19 (range 30 ft.)(agile, nonlethal, propulsive, unarmed)
Damage: 3d6+13 bludgeoning + 1d6 electricity

Abilities

Draw of the Aurora◆◆offensive(electricity)

The monk lets loose a powerful breath of air, whose effect depends on the type of energy to which the monk is attuned. The monk can't use this ability again for 1d4 rounds. Ranya looses four lightning bolts, electrifying creatures and magnetizing them closer to her. Four 60-foot lines of electricity stretch out from Ranya's space, one in each cardinal direction, dealing 4d12 electricity damage. Each creature in an affected area must attempt a DC 33 reflex save. If this ability causes an Undetected creature to glow, that creature becomes Hidden instead to creatures that can see any part of its space (even if it is Invisible or Sneaks). Critical Success The creature is unaffected. Success The creature takes half damage, glows until the end of the monk's next turn, and is pulled 5 feet toward Ranya. Failure The creature takes full damage, glows until the end of the monk's next turn, and is pulled 15 feet toward Ranya. Critical Failure The creature takes double damage, glows for 1 minute, and is pulled 30 feet toward Ranya.

Flurry of Blowsoffensive(flourish)

The monk makes two Strikes with his fist or with a monk weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.

Improved Knockdownoffensive

Trigger The monster's last action was a successful Strike that lists Improved Knockdown in its damage entry Effect The monster attempts to Trip the creature as a free action. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Traits