Assassins' Guild Rogue
Level 1Creature· humanMediumLegacy
AC 17
HP 17
Speed 25 ft.
Fort +6
Ref +8
Will +4
Perc +7
Size Medium
Common
Languages common
Skills survival +8, acrobatics +6, nature +6, stealth +6, athletics +5, diplomacy +4
Recall Knowledge society DC 15
Attacks
Abilities
Hidden Movementoffensive
If the assassins' guild rogue starts its turn undetected by a creature or Hidden from it, that creature is Off-Guard against the rogue's attacks until the end of the rogue's turn.
Sneak Attackoffensive
The assassins' guild rogue deals an extra 1d6 precision damage to Off-Guard creatures.