Bandit Lieutenant

Level 2
Creature· evilMediumLegacy
AC 20
HP 22
Speed 30 ft.
Fort +5
Ref +10
Will +5
Perc +8
Size Medium
Common
Skills stealth +8, acrobatics +6, intimidation +6, athletics +5
Recall Knowledge society DC 16

Attacks

Melee Shortsword +8/+4/+0(agile, finesse, versatile S)
Damage: 1d6 + 1 piercing
Ranged Alchemist's Fire (Lesser) +8/+3/-2 (range 20 ft.)(bomb, consumable, splash)
Damage: 1d8 fire + 1 persistent fire + 1 splash fire
Ranged Shortbow +8/+3/-2 (range 60 ft.)(deadly d10, reload 0 ft.)
Damage: 1d6 piercing

Abilities

Single Outoffensive

The bandit designates one target it can see at a time. Against that target its multiple attack penalty becomes -3 (-2 with an agile weapon) and -6 (-4 with an agile weapon) for 1 minute

Traits