Bijan And Zaynap Ohrlavi

Level 5
Creature· evilUniqueMediumLegacy
AC 22
HP 75
Speed 25 ft.
Fort +12
Ref +15
Will +9
Perc +11
Size Medium
Unique
Languages common, osiriani, vudrani
Skills crafting +16, acrobatics +13, stealth +13, thievery +13, arcana +12, occultism +12, deception +9
Recall Knowledge society DC 30

Attacks

Melee Kukri +15/+11/+7(agile, finesse, magical, trip)
Damage: 1d6+4 slashing
Ranged Moderate Acid Flask +16/+11/+6 (range 20 ft.)(splash)
Damage: 1 acid + 2d6 persistent acid + 2 splash acid
Ranged Moderate Bottled Lightning +16/+11/+6 (range 20 ft.)(splash)
Damage: 2d6 electricity + 2 splash electricity
Ranged Moderate Frost Vial +16/+11/+6 (range 20 ft.)(splash)
Damage: 2d6 cold + 2 splash cold

Abilities

Infused Itemsinteraction

Each alchemist carries 2 infused moderate acid flasks, 2 infused moderate bottled lightnings, and 2 infused moderate frost vials. These items last for 24 hours or until the next time the alchemists make their daily preparations.

Alchemist Gogglesoffensive

The alchemist's Alchemist Goggles allow them to ignore lesser cover when making Strikes with alchemical bombs.

Calculated Bomberoffensive

The alchemist deals 5 splash damage with thrown alchemical bombs rather than the normal amount.

Quick Bomberoffensive

The alchemist draws an alchemical bomb with an Interact action and throws it as a ranged Strike.

Sneak Attackoffensive

If the alchemist's Strike hits an Off-Guard creature, they deal 1d6 extra precision damage.

Traits