Bitter Truth Bandit

Level 6
Creature· chaoticRareMediumLegacy
AC 22
HP 95
Speed 30 ft.
Fort +15
Ref +16
Will +10
Perc +12
Size Medium
Rare
Languages common
Skills stealth +16, acrobatics +14, athletics +14, intimidation +12, survival +12, society +10
Recall Knowledge society DC 27

Attacks

Melee Hatchet +16/+12/+8(agile, sweep)
Damage: 1d6+6 slashing
Melee Hatchet +16/+12/+8(agile, sweep, thrown 10 ft.)
Damage: 1d6+6 slashing
Ranged Composite Shortbow +16/+11/+6 (range 60 ft.)(deadly d10)
Damage: 1d6+8 piercing
Effect: muscle striker

Abilities

Mobilitydefensive

The bitter truth bandit moves in a way that denies its enemies the opportunity to retaliate. When it takes a Stride action to move half its Speed or less, that movement does not trigger reactions. It can use Mobility when Climbing, Flying, or Swimming instead of Striding if it has the corresponding movement type.

Experienced Ambusheroffensive

Striking from concealment doesn't cause the bandit to become Observed.

Muscle Strikeroffensive

A target damaged by the bandit's shortbow Strike must succeed at a DC 22 fortitude save or be Slowed 1 until the end of the bandit's next turn.

Sneak Attackoffensive

A bandit deals an additional 2d6 precision damage to Off-Guard creatures.

Traits