Blade Mercenary

Level 9
Creature· evilUncommonMediumLegacy
AC 27
HP 165
Speed 25 ft.
Fort +19
Ref +15
Will +17
Perc +15
Size Medium
Uncommon
Languages common
Skills athletics +20, acrobatics +17, stealth +17, survival +17, intimidation +16
Recall Knowledge society DC 28

Attacks

Melee Longsword +19/+14/+9(magical, versatile P)
Damage: 2d8 + 9 slashing
Ranged Composite Longbow +18/+13/+8 (range 100 ft.)(deadly d10, magical, propulsive, reload 0 ft., volley 30 ft.)
Damage: 2d8 + 9 piercing

Abilities

Attack of Opportunitydefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Braverydefensive

When the mercenary rolls a successful Will save against a fear effect, they get a critical success instead. When the mercenary gains the Frightened condition, reduce its value by 1.

Shield Blockdefensive

Trigger The monster has its shield raised and takes damage from a physical attack. Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.

Cat Falloffensive

The mercenary treats falls as 25 feet shorter.

Power Attack◆◆offensive

Frequency once per round Effect The monster makes a melee Strike. This counts as two attacks when calculating the monster's multiple attack penalty. If this Strike hits, the monster deals an extra die of weapon damage.

Ready Armamentsoffensive

The mercenary Interacts to draw or stow a weapon, then Interacts to draw or stow a weapon. The mercenary can instead Raise a Shield instead of either Interact action.

Traits