Bloodwing

Level 9
Creature· dragonUniqueHugeRemaster
AC 27
HP 155
Speed 20 ft.
Fort +18
Ref +20
Will +17
Perc +18
Size Huge
Unique
Immunities paralyzed, unconscious
Languages draconic, orcish
Senses darkvision, scent 30 ft. (imprecise)
Speeds 20 ft., fly 60 ft.
Skills athletics +21, acrobatics +19, stealth +18, survival +16
Recall Knowledge arcana DC 36

Attacks

Melee Fangs +21/+16/+11
Damage: 2d12+9 piercing
Melee Claw +21/+16/+11(unarmed)
Damage: 2d10+9 slashing
Effect: grab
Melee Stinger +20/+16/+12(agile, reach 10 ft.)
Damage: 2d6+9 piercing
Effect: wyvern poison

Abilities

Reactive Strikedefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Rider's Bonddefensive

Bloodwing acts on Molog's initiative while Molog is mounted. Molog automatically succeeds at attempts to Command her and doesn't need to spend actions to do so, but Bloodwing only has two actions per turn as long as Molog is mounted.

Savagedefensive

Trigger A creature Grabbed by Bloodwing critically fails a skill check to Escape Effect Bloodwing makes a stinger Strike against the triggering creature.

Powerful Dive◆◆offensive(move)

Bloodwing Flies up to her fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If she ends the movement within melee reach of at least one enemy her size or smaller, she can make a claw Strike against that enemy. If the claw hits, as a free action Bloodwing can either automatically Grab the target or knock it Prone.

Punishing Momentumoffensive

Requirements Bloodwing Grabbed a creature this turn using Powerful Dive

Bloodwing can Fly at half Speed while holding the creature in her claws, carrying that creature along with her and dropping it at the end of her movement. Alternatively, Bloodwing can Strike the creature with her stinger with a +2 circumstance bonus.

Wyvern Poisonoffensive(poison)

Saving Throw DC 25 fortitude Maximum Duration 6 rounds Stage 1 3d6 poison damage plus Sickened 1 (1 round) Stage 2 3d8 poison damage plus Sickened 2 (1 round) Stage 3 3d10 poison damage plus Sickened 3 (1 round)

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Traits