Blue Streak Burglar

Level 4
Creature· humanRareMediumLegacy
AC 21
HP 60
Speed 30 ft.
Fort +7
Ref +12
Will +10
Perc +10
Size Medium
Rare
Languages common
Skills stealth +12, thievery +12, acrobatics +10, athletics +8, deception +7, society +7
Recall Knowledge society DC 24

Attacks

Melee Shortsword +14/+10/+6(agile, finesse, versatile S)
Damage: 1d6+6 piercing
Melee Sap +12/+8/+4(agile, nonlethal)
Damage: 1d6+4 bludgeoning
Ranged Techno-Junk Plasma Rifle +14/+9/+4 (range 60 ft.)(reload 0 ft.)
Damage: 1d6 fire + 1d6 electricity

Abilities

+1 Circumstance Bonus to All Saves and AC vs. Trapsdefensive
Deny Advantagedefensive

The burglar isn't Off-Guard to creatures of 4th level or lower that are Hidden, undetected, flanking, or using surprise attack.

Nimble Dodgedefensive

Trigger The burglar is targeted with a melee or ranged attack by an attacker they can see Effect The burglar gains a +2 circumstance bonus to AC against the triggering attack.

Mobilityoffensive

When the burglar Strides half their Speed or less, that movement does not trigger reactions.

Sneak Attackoffensive

The burglar deals an extra 1d6 precision damage to Off-Guard creatures.

Surprise Attackoffensive

On the first round of combat, if the burglar rolls Deception or Stealth for initiative, creatures that haven't acted are Off-Guard to them.

Traits