Brumesgarth
Level 19Attacks
Abilities
Stored Items Brumesgarth can store items inside his body, as detailed below. Brumesgarth can Interact to remove or store an item. If Brumesgarth's body is destroyed, any stored items appear among his bones. • Arm Wands (extradimensional) Brumesgarth can store up to two wands in the radius and ulna of one of his arms. These wands can be used as if wielded, and they can't be disarmed. If an arm wand is overcharged, Brumesgarth takes 20 untyped damage if the wand is broken or 40 untyped damage if it's destroyed. • Spell Tome Brumesgarth has a carefully crafted tome, filled with magical power, placed inside his ribcage. This tome can hold up to three spells stolen by the Spellstealing Counter ability. • Stored Weapon (extradimensional) Brumesgarth can store a single one-haded weapon of 1 Bulk or less, linked to special runes carved into the bones of one of his arms. Brumesgarth has the flail listed in his items. A weapon Brumesgarth wields deals additional damage equal to half the number of dice from his Hand strike.
60 feet. DC 38 will A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is Frightened 4.
When Brumesgarth is destroyed, his soul immediately transfers to his Soul Cage . Brumesgarth can be permanently destroyed only if his soul cage is found and destroyed.
Requirements Brumesgarth has fewer than three spells stored in his spell tome
Brumesgarth expends a spell slot of the same rank as the spell being cast to counter the triggering creature's casting. Brumesgarth loses his spell slot as if he had cast the triggering spell. Brumesgarth then attempts to counteract the triggering spell (counteract modifier +35). If successful, the spell is countered and added to Brumesgarth's spell tome.
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Frequency once per day Effect Brumesgarth causes the pages of his spell tome to flip open, revealing an occult spell of 9th rank or lower of his choice. For the remainder of the day, Brumesgarth can cast that spell as if it were one of his spells known for every rank of its base rank up to 9th.
Brumesgarth draws upon the magic stored in his spell tome to cast one of the spells he has countered. This spell is the same rank as the one countered, but it uses Brumesgarth's spell DC and spell attack. Casting a spell in this way removes it from the spell tome.
If a reaction would disrupt Brumesgarth's spellcasting action, he attempts a DC 15 flat. On a success, the action isn't disrupted.
Requirements Brumesgarth has a stored weapon in his arm and has that hand free
Brumesgarth summons his stored weapon into that arm's hand.
Description
In their relentless pursuit of more magical might, some liches use their rotting forms to hold magical secrets, hiding precious tomes in their ribcage, inscribing formulas on their withered flesh, even replacing some bones with powerful magical items. The process is painstaking, as the soul cage tries to repair any damage caused by such alterations.
A desire to live eternally motivates a spellcaster to become a lich, and necromantic knowledge makes the desire real. The typical lich takes the most direct path, keeping their undead form fairly close to their appearance in life. But undeath can also bring greater freedom for those with a less conventional view of what they can become. The horde lich and runecarved lich reshape themselves entirely.