Burglar

Level 4
Creature· humanMediumRemaster
AC 21
HP 60
Speed 30 ft.
Fort +7
Ref +12
Will +10
Perc +10
Size Medium
Common
Languages common
Skills stealth +12, thievery +12, acrobatics +10, athletics +8, deception +7, society +7
Recall Knowledge society DC 19

Attacks

Melee Shortsword +14/+10/+6(agile, finesse, versatile S)
Damage: 1d6+5 piercing
Melee Fist +14/+10/+6(agile, finesse, nonlethal, unarmed)
Damage: 1d4+5 bludgeoning
Ranged Composite Shortbow +14/+9/+4 (range 60 ft.)(deadly d10, propulsive, reload 0 ft.)
Damage: 1d6+4 piercing

Abilities

+1 Bonus on Perception to Find Trapsinteraction
+1 Circumstance to All Saves vs. Trapsdefensive
+1 AC vs. Trapsdefensive
Deny Advantagedefensive

The burglar isn't Off-Guard to creatures of 4th level or lower that are Hidden, Undetected, flanking, or using Surprise Attack.

Nimble Dodgedefensive

Trigger The burglar is targeted with a melee or ranged attack by an attacker it can see. Effect The burglar gains a +2 circumstance bonus to AC against the triggering attack.

Mobilityoffensive

When the burglar Strides half their speed or less, that movement does not trigger reactions.

Sneak Attackoffensive

The burglar deals 1d6 extra precision damage to Off-Guard creatures.

Surprise Attackoffensive

On the first round of combat, if the burglar rolls Deception or Stealth for initiative, creatures that haven't acted are Off-Guard to them.

Description

These criminals specialize in breaking and entering, gaining access to secure buildings and bypassing security measures undetected.


In the underbelly of society, the lawless reign supreme.