Captain Conziva

Level 3
Creature· humanMediumRemaster
AC 18
HP 45
Speed 25 ft.
Fort +6
Ref +11
Will +8
Perc +8
Size Medium
Common
Languages common
Skills acrobatics +9, athletics +9, intimidation +9
Recall Knowledge society DC 18

Attacks

Melee Claw +13/+9/+5(agile, unarmed)
Damage: 1d4+5 slashing
Melee Naval Pike +11/+6/+1
Damage: 1d6+7 piercing
Melee Naval Pike +13/+8/+3(thrown 20 ft.)
Damage: 1d6+5 piercing
Melee Horn +13/+8/+3(finesse, unarmed)
Damage: 1d4+5 piercing

Abilities

Captain's Commandoffensive(auditory, concentrate, emotion, linguistic, mental)

Frequency once per round Effect Captain Conziva orders an ally to attack or to get in position. Until the end of the ally's next turn, they gain the captain's choice of a +2 status bonus to attack rolls or a +10-foot status bonus to their Speeds. Effect: Bosun's Command

Pike and Strike◆◆offensive

Captain Conziva Strikes with her naval pike. If this Strike hits, the captain can either move the target 5 feet within the pike's reach or make a claw Strike against the target without increasing her multiple attack penalty until after the claw Strike.

Description

A ship's boatswain, or bosun, leads the deckhands who maintain the ship.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.