Captain Conziva

Level 3
Creature· humanMediumRemaster
AC
18
HP
45
Speed
25 ft.
Perception
+8
Fort
+6
Ref
+11
Will
+8
Languages common
Skills acrobatics +9, athletics +9, intimidation +9
Recall Knowledge DC 18 (society)

Attacks

Melee Claw +13 (agile, unarmed), Damage 1d4+5 slashing
Melee Naval Pike +11, Damage 1d6+7 piercing
Melee Naval Pike +13 (thrown 20 ft.), Damage 1d6+5 piercing
Melee Horn +13 (finesse, unarmed), Damage 1d4+5 piercing

Abilities

Captain's Command

Frequency once per round


Effect Captain Conziva orders an ally to attack or to get in position. Until the end of the ally's next turn, they gain the captain's choice of a +2 status bonus to attack rolls or a +10-foot status bonus to their Speeds.

Effect: Bosun's Command

Pike and Strike◆◆

Captain Conziva Strikes with her naval pike. If this Strike hits, the captain can either move the target 5 feet within the pike's reach or make a claw Strike against the target without increasing her multiple attack penalty until after the claw Strike.

A ship's boatswain, or bosun, leads the deckhands who maintain the ship.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.