Celestial Menagerie Bruiser

Level 8
Creature· evilMediumLegacy
AC 27
HP 135
Speed 25 ft.
Fort +16
Ref +15
Will +13
Perc +14
Size Medium
Common
Languages common
Skills athletics +17, intimidation +16, stealth +13, thievery +13, survival +12
Recall Knowledge society DC 24

Attacks

Melee Greatclub +20/+15/+10(backswing, magical, shove)
Damage: 2d10+10 bludgeoning
Melee Fist +19/+15/+11(agile, nonlethal, unarmed)
Damage: 1d4+8 bludgeoning
Melee Dagger +15/+11/+7(agile, thrown 10 ft., versatile S)
Damage: 1d4+8 piercing

Abilities

Opportunistic Brawlerdefensive

Trigger A creature hits the bruiser with a melee Strike Effect The bruiser attempts to Shove the creature. On a success or a critical success, the target is also knocked Prone. The bruiser can't Stride after a target it successfully Shoves in this way.

Terrifying Sneeroffensive

Requirements The bruiser must target a creature they Shoved since the end of the bruiser's last turn

The bruiser attempts to Demoralize the target. If the bruiser rolls a success, they get a critical success instead.

Traits