Central Spears (BB)

Level 1Hazard
HazardMediumRemaster
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Stealth +10
Disable A hero must succeed at a DC 18 thievery check on the triggering floor tiles or the wall sockets in the western wall.
Recall Knowledge arcana DC 15

Attacks

Melee Spear +10/+5/+0
Damage: 1d8+4 piercing

Abilities

Spear Barrage

When a creature moves into any of the squares in the outlined area, the trap shoots three spears from the western wall. It makes one ranged Strike against the westernmost creature in each row.